


NPCs can now stop and turn to the player when interacted with!.Certain Daily Quests are also scaled to give rewards more appropriate across all levels. Currently, scaled content is limited to certain seasonal content, Daily Boss areas and Random Adventures generally. The first round of scaling changes is now live! This system is a bit different from how scaling worked previously: in scaled areas, monsters will now be scaled to your level! Quest rewards can now also be scaled and appropriate for your level.Fixed a bug where opening the Travel Map via keybind would not load the Map image.Fixed an issue where Players could still be moving when interacting with the Barbershop and running out of the map while customizing their character.Minor bug with this feature that will be fixed shortly so we'll be holding off until then.
/cdn.vox-cdn.com/uploads/chorus_image/image/25451537/sw_survival_3.0.png)
Shadow warrior 2 trainer 1.16 update#
Exploration Badges will now be attainable again! This bug was a result of a game-wide update that affected many triggers.Certain buffs will now display their icons again.Equip Best should no longer automatically equip a Gun if Pirate Class is not unlocked.Updated UI related to Item Power and Item Types - "Sword" and "Pistol" is now "Melee Weapon" and "Gun".Debuff Icons should no longer get stuck.XP and Gold Boosts should no longer be usable when one is already active.Fixed an issue with Savage Flames not applying bonus damage properly.Fixed an issue with "Average Power" display accounting for Pets being equipped.
